#ifndef SLEEPACTION_H
#define SLEEPACTION_H

#include "IplaybackAction.h"
#include <stdint.h>

class SleepAction : public IplaybackAction
{

public:
    SleepAction(const uint32_t& value);
    ~SleepAction() = default;

private:
    void run() override;
    void serializeJson(nlohmann::json& out) override;
};


#endif
